Code Hero Beta
Code Hero December Update: Shirts, Surveys & Spinning Cubes
At long last, some news: With one more survey Code Hero t-shirts can start shipping, and we have a new beta release with a new level.
Making a game that teaches people how to make games is taking longer to make than we bargained for and we’re deeply sorry for the delays. The development of Code Hero has faced setbacks: We ran out of funding and lost our paid staff, and since that time we worked unpaid on Code Hero, making ends meet and raising funds to fulfill backer rewards. Our communication has been spotty and our progress slow, but we continue working on Code Hero to turn the technology and content we built into a complete game. We have a long way to go, but we are recruiting a team to finish the game and working on fulfilling the rewards Code Hero promised.
We still face many challenges. We are without funding and working as volunteers. We need to fill many team roles to reach full strength again, and we don’t know how long it will take to find people passionate about the project with time to work on it unpaid.
We have a track record of missed delivery dates and long communication silences to change, so we’re not going to start by promising new shipping or release dates until we have something to ship. We are working on figuring out everything, from design to refunds to rewards to funding, but we’re not going to post any dates till we’re sure we can deliver, e.g. till things are in the mail. We are going to attempt to have updates when we can, but they may not be regular
We have three news items:
- Alex has raised money to purchase and ship backers their Code Hero T-shirts.
- We’ve begun recruiting a new developer team, starting with a new project coordinator and programmer. As part of that, we’re making a call out to volunteers who want to help (see the Careers page).
- Beta Release 0.2 with the new Spinning Cube level
We are going to work on fulfilling one reward category at a time. Currently we are working to get your Code Hero shirts made. When we first surveyed you we offered black or white without a non-black color. We think that was a mistake. White t-shirts wear out quickly, so we’re offering an electric blue color alternative that will last longer. Since people weren’t given the blue option before, we think a lot of you will want the blue one instead.
Many of you have moved as well and we’ve been able track some changes of address, but we’re concerned we’ve missed some, so we are asking for you to reconfirm your shirt size, color, and address. No worries, anyone who filled out a survey previously will receive a t-shirt whether or not they complete the new survey based on their old survey answers and any updates we’ve been able to catch.
As soon as we have people’s information, we can start ordering and shipping shirts. We will aim for batches of about 500 shirts.
At our peak, Code Hero had 10 paid developers working full-time on the project. We’re rebuilding the team now as volunteers. If you’re interested in helping make Code Hero we’d like to hear from you. We’re not just looking for game development skills, we’re looking for help in many areas. Take a look at the Careers page to see what specific roles might fit your skills and write to us at firstname.lastname@example.org. We have a new Project Coordinator who will be helping organize volunteers and we’ll get back to you as soon as we can.
Code Hero Beta 0.2
A lot of work went into the component editor to get it ready for this update and there’s a lot of work remaining to complete this bridge experience so that Code Hero players can learn to make real games with Unity using skills learned in the game.
The full Gamebridge campus is also back with a few new things in it. Check out the Historium and try your hand at beating FizzBoss.
Our new programmer is building a new server architecture for the game and Version 0.2 has the first piece, a new login system. We’ll be testing it a bit longer before rolling out access. For the time being, everyone can try 0.2 by clicking Guest Mode.
Code Hero October Update
We're working on a major update to the Code Hero beta and the site starting in November. Stay tuned for news here and on Kickstarter. We'd like to say more but we want to have everything lined up before we can announce details. You'll hear from us soon.
Code Hero August Update
It has been a while since our last update and some were concerned when our site went down but we're back online with a beta preview release to show you some of the levels in the upcoming Code Hero Beta. We've been working hard on getting the game ready, and we need to work just as hard on communicating better with our backers. We're now resuming weekly updates. You'll hear from us regularly about the progress of the beta and we want to hear from you about what you think of the new game levels.
Site back online & under restoration
The primerlabs.com site was down and redirected incorrectly to a different site. It is now back online and under maintenance as we restore users and content. We’ll have the full site back up with the upcoming beta release.
The Code Hero Beta Preview
The beta is coming along and In the interest of giving you more frequent looks at how it is shaping up, we’ve prepared a first beta preview release so you can play two new levels in the game:
(Linux version will be released soon after the Mac & Windows versions)
Download it, try it and tell us what you think!
If you want to learn Unity now and get ready for Code Hero's beta release, check out Unity's official tutorials at Unity Learn.